Trill

Hunter (ALIVE)

Description:
Abilities
Strength 12 (+1)
Dexterity 15 (+2)
Constitution 12 (+1)
Intelligence 11 (+0)
Wisdom 18 (+4)
Charisma 11 (+0)
Initiative Speed
+6 6
Base Attack Ranged
+8 +9
Hitpoints Reserve
48 48
Defense
AC 23
Touch 16
Flat-footed 17
Saves Modifiers
Fort 8 == ==
Ref 9 == ==
Will 11 == ==
Melee
ShardStead Long Sword ☼1 +9, +4 (1d8+8 19-20/x2) == ==

1 Armor DR Black Dragon Leather (heal 1d6 hp from damage received.)

Ranged
Ancient Sylvan Bow +9, +4 (2d8+1 20/x4 + 2d6 sneak attack if within 30’) 110ft.
Tokens
Omen Max 17 Each token grants you a +1 bonus for that roll only; you must announce how many tokens you are spending before you make the roll. You can spend as many tokens as you wish on a single roll, up to the number currently in your pool. Omen tokens do not expire; they are lost only when they are used.
Strategy Max 17 Allows extra attack of opportunity for 2 tokens, Roll Strategy roll to decide if get 1 or 2 tokens per turn
Tactical Max 17 Start combat with 3. Used to add to attack or armor of allies.
Skills
Skill Bonus Modifiers
Listen 14 (+10 when not in combat)
Balance 3 == ==
Bluff 1 == ==
Climb 11 == ==
Craft Arrows 1 == ==
Spot 14 (+10 when not in combat)
search 2 == ==
Decipher Script 1 == ==
Diplomacy 2 == ==
Disable Device 2 == ==
Escape Artist 3 == ==
Gather Information 1 == ==
Handle Animal 10 == ==
Heal 9 == ==
Hide 12 == ==
Jump 11 == ==
Knowledge (Geography) 1 == ==
Knowledge (Local) 1 == ==
Knowledge (Nature) 2 == == Move Silently 12 == ==
Open Lock 10 == ==
Ride 12 == == Sense Motive 14 == ==
Sleight of Hand 4 == ==
Survival 14 == == Swim 11 == ==
Tumble 3 == ==
Heal 9 == == Use Rope 12 == ==
Feats and Abilities
Combat Instincts (6M)
Healing Lore (4M)
Precise Shot (6M)
Assess Opponents
Child of Omen: Glory
Fortuitous Insight
Tactical Insight
Terrain Advantage
Woodsman’s Senses
Hunters Eye
Perceptive
Languages
Human Reork
Human Vaskar
Human Sylvan
Bio:

Reserved, solitary and brusk personality
Defining Qualities: Driven, virtous, paranoid, supersticious

Class:Hunter
Level:7
STR:12
DEX:15
CON:12
INT:11
WIS:18
CHA:11
Hit Points:48
Defense:25

Short and slender, she wears her cloak pulled up over her head. When she sees something, she often waits to see which way it will go. Her eyes seem to see better than average, and she is adept at sniffing out all manner of information. She carries a Longbow and a Longsword. 5’ tall, 100 lbs.

Trill’s skill in archery makes her a fierce ranged opponent.
Her battle senses allow her to aid her companions, giving them the upper hand in tactics.

Trill

Aerthrian Adventures aerine